The Anti-Legacy Challenge

Scoring

The following section is completely optional. You don’t have to keep track of points at all in this challenge if you don’t want to. The scoring section is just for hardcore players who really want to push themselves and add an extra layer of difficulty to the challenge. It is inspired by Pinstar’s scoring system for The Legacy Challenge.

The scoring section is broken down into 10 categories, worth 10 points each, for a total of 100 potential points to earn. If playing with add-on packs, there are a few alternative options for earning some of the points.

We Survived!

This category is simple. It’s the exact same as Pinstar’s Family scoring category. You earn one point per generation for every eligible heir that reaches young adulthood.

  • 1 point per generation
  • You earn the point when the current heir becomes a young adult
  • The 10th point is earned by having or adopting 10 children in a single generation

Great-Grandpa Who Now?

Like most close-knit families, your legacy family has lots of old photos around the house to remember their ancestors by. The trouble is, no one’s bothered to take care of them so they’ve deteriorated over time. “Hey Ma, who’s in that old picture in the front hall again?” “Oh that’s your Great-Great Grandpa Cletus. I think? Maybe I can spit shine the smudges off this ol’ thing…”

  • The founder/heir and at least one of their partners must have a portrait photo taken and displayed somewhere in the house.
  • The photo cannot be a selfie. Someone else in the legacy house has to take the picture.
  • The heir and their partner must both be young adults or older before they can have their picture taken.
  • The camera used has to be either a cell phone or the cheapest camera. You cannot use the tripod from Moschino Stuff.
  • The Sim taking the picture must not know the Photography skill yet
  • No do-overs. The first shot in the inventory is the photo that goes up on the wall.
  • You get one point per generation when BOTH the heir and their partner have pictures on the wall.
  • You get the 10th point by having at least one photo somewhere in the house of the first nine heirs, including the founder, with a gnome photobombing the picture. It does not have to be the same picture as their “official” portrait.

Rags To… Rags

Simoleons? What are those? Your family ain’t got none of that. In this challenge, the poorer your family is, the more points you get. You earn one point for hitting each threshold of repo man visits listed below.

  • 3 repo man visits – 1 point
  • 6 repo man visits – 2 points
  • 9 repo man visits – 3 points
  • 12 repo man visits – 4 points
  • 15 repo man visits – 5 points
  • 18 repo man visits – 6 points
  • 21 repo man visits – 7 points
  • 24 repo man visits – 8 points
  • 27 repo man visits – 9 points
  • 30 repo man visits – 10 points
  • If you own Get To Work or Dine Out, the 10th point can be replaced by having a retail business or restaurant go bankrupt, forcing your family to sell.

It’s a Hillbilly Love Story, Baby!

Sophisticated families look for a diverse and worldly set of traits in the spouses they bring into the legacy. This family? Not so much. They tend to be attracted to the same few unpleasant traits in their mates, leading to an endless cycle of failure and bad decisions that gets passed down through the generations.

  • Pick 3 traits you consider to be negative at the beginning of the challenge. They can be any bad trait from any pack you own, but not custom traits. This is only because custom traits break a lot and you might have to remove them at some point in your legacy.
  • You earn one point per generation for moving in a romantic partner with at least one of those 3 traits. The point is earned by the first romantic partner who gets moved into the house. Any future partners moved in that generation will not be eligible to earn points in this category.
  • You do not earn extra points if the Sim that gets moved in has more than 1 of the 3 traits.
  • The 10th point is earned by moving in a romantic partner with all three of your selected traits in any generation of your legacy.

Just like Pinstar’s Legacy Challenge, you can’t create your own partners for your legacy family. They must be townies or Sims you downloaded from the Gallery without looking at their traits.

We Don’t Need No Stinkin’ Education

Bah! Who needs education these days, anyway? Learning stuff is such a waste of time! Those smarty-pants people on the TV don’t know nothin’! In this challenge, maxing out skills is a bad thing and going your whole life being a mediocre individual is a good thing.

  • 3 Sims die without maxing out any skills – 1 point
  • 6 Sims die without maxing out any skills – 2 points
  • 9 Sims die without maxing out any skills – 3 points
  • 12 Sims die without maxing out any skills – 4 points
  • 15 Sims die without maxing out any skills – 5 points
  • 18 Sims die without maxing out any skills – 6 points
  • 21 Sims die without maxing out any skills – 7 points
  • 24 Sims die without maxing out any skills – 8 points
  • 27 Sims die without maxing out any skills – 9 points
  • Toddler and child skills count for this just as much as adult skills do.
  • Dancing, Video Gaming, Mischief, Bowling, and Juice Fizzing do not count. Your Sims may max these skills out without penalty.
  • The 10th point is earned by having every heir (not including the founder) get an F grade in high school
  • If you own Discover University, you may earn the 10th point by having every heir (not including the founder) get expelled from university.
  • If you own Parenthood, you may also earn the 10th point by having every heir (not including the founder) age to a young adult with at least 3/5 negative character value traits. You can’t stack this with Discover University if you own both. It’s one or the other.

You’re Fired!

Due to your family’s lack of ambition and drive in life, they don’t tend to fare very well in careers. Oh sure, they bring home just enough simoleons to scrape by, but they never seem to be able to hold down the same job for long.

  • For every 3 jobs your Sims get fired from, you will earn 1 point. A single Sim can get fired from multiple jobs. Teens getting fired from part-time jobs also count.
  • 3 job losses – 1 point
  • 6 job losses – 2 points
  • 9 job losses – 3 points
  • 12 job losses – 4 points
  • 15 job losses – 5 points
  • 18 job losses – 6 points
  • 21 job losses – 7 points
  • 24 job losses 8 points
  • 27 job losses – 9 points
  • The 10th point is earned by getting fired from every job across all packs you own. You do not have to get fired from any particular branch. The odd jobs and freelance careers don’t count for this.

It’s Not Hoarding! It’s “Collecting!”

When the wealthy acquire a large number of useless trinkets, it’s called collecting. When the poor do the same thing, it’s called hoarding. Your family aren’t hoarders! They’re just avid collectors! Yes, that’s it! Why throw something perfectly neat away when it would look great on the front lawn next to that pile of old tires and rusted out pickup truck?

  • You earn 1 point for each collection your family completes over the span of the entire challenge.
  • Completing ten collections nets you the full 10 points. Any further completed collections do not earn you any extra points.
  • The catch? Everything they collect must be displayed somewhere on the lot where Sims can view and access them. You can’t shove them in a basement with no door. You have to actually find space somewhere in the house or yard for all your collectibles. The collectibles must remain on display on the lot for the remainder of the challenge.

Is Ketchup a Vegetable?

Your legacy family prides themselves on their ability to survive on cheap quick meals and fast food. Healthy lifestyles? Ha! They grew up on boxed mac n’ cheese and canned meat and they turned out just fine!

You get one point for each of the following:

  • Have a Sim die from a fire they started while cooking grilled cheese
  • Have a max skinny Sim reach max fatness from the family’s cooking
  • Have a family of 8 Sims all get the Unbalanced Meals moodlet at the same time
  • Unlock the hidden Grilled Cheese aspiration
  • Complete the Grilled Cheese aspiration. This is the only exception to the rule forbidding the pursuit of aspirations. Your Sim with this aspiration may build Rocket Science skill only to complete the rocket for the aspiration. They may not upgrade it or continue to build the skill after finishing the rocket.
  • Have one Sim eat an entire birthday cake by themselves
  • Have one Sim eat an entire pizza by themselves
  • Order pizza 100 times
  • Have a microwave, coffee maker, fridge, stove, and kitchen sink OR dishwasher all broken at the same time
  • Cook a meal with bad ingredients and serve it to an enemy.
  • If you own City Living, you may replace the last one with serving bad pufferfish nigiri to an enemy.

Catch Me Outside, How ‘Bout Dat?!

Naturally, a family like your hapless group of imbeciles is bound to make some enemies amongst their neighbours, but that’s perfectly okay with them! In fact, the more enemies they make, the better!

You earn a point for reaching each threshold of enemies your family has made across the entire legacy.

  • 10 enemies – 1 point
  • 20 enemies – 2 points
  • 30 enemies – 3 points
  • 40 enemies – 4 points
  • 50 enemies – 5 points
  • 60 enemies – 6 points
  • 70 enemies – 7 points
  • 80 enemies – 8 points
  • 90 enemies – 9 points
  • You earn the 10th point when you’ve made 100 total enemies in the legacy challenge AND gotten into 50 fist fights with a single Sim.

Dang! He Dun Got Dead!

In a family so hopelessly doomed to failure, their life expectancy is somewhat shorter than the average Sim’s. It’s not so uncommon for these poor unfortunate souls to meet the Grim Reaper long before old age comes to claim them. But hey, at least their untimely demises are worth points!

You earn a point for hitting each threshold of Sims in your legacy family who die of unnatural causes (ie: not old age).

  • 1 unnatural death – 1 point
  • 4 unnatural deaths – 2 points
  • 8 unnatural deaths – 3 points
  • 12 unnatural deaths – 4 points
  • 16 unnatural deaths – 5 points
  • 20 unnatural deaths – 6 points
  • 24 unnatural deaths – 7 points
  • 28 unnatural deaths – 8 points
  • 32 unnatural deaths – 9 points
  • The 10th point is earned by “collecting” every death type in the game across all your packs with your legacy family (including old age).

If playing with mods that add new deaths to the game, those mod-related deaths do not count towards your points in this category, but you may still play with them to add an extra level of chaos to the game.

Need a way to keep track of all your points? Click to the next page for a scorecard you can use!

4 thoughts on “The Anti-Legacy Challenge

  1. ChimePixels January 16, 2021 / 8:13 am

    Well, I know what I’m doing today. 😁

    Liked by 1 person

    • Snarky Witch January 16, 2021 / 3:49 pm

      Thanks so much! By the way, I am still looking for a way to follow your blog, but when I click your username to go to it, it says it’s a private blog so maybe that’s why I can’t?

      Liked by 1 person

      • ChimePixels January 16, 2021 / 4:03 pm

        Ok thanks I’ll check my settings

        Liked by 1 person

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